Tuesday, May 28, 2013

Victorian Steampunk Wimshurst Electrostatic Generator by Casavitus


Or, “It’s alive, ALIVE!” 

Electricity:  philosophers debated it, alchemists expounded upon it, enlightenment experimenters played with it, Victorian scientists tamed it.  From ancient Greeks, to Mary Shelly’s Frankenstein, electricity was one step away from magic and godhood with Zeus hurling thunderbolts at poor mortals.  Amazingly over the  centuries, nobody made the connection between static electricity, which known by the ancients for its attracting power with amber, to static shock, or lightening, to machines to amuse at parties or medical quack cures. 

Early experiments eventually found that electricity was natural, dangerous, and somehow interwoven with life itself.  Eventually, electro-chemical electricity, and static electricity generators became dwarfed with huge power plants, first run by steam engine, then by falling water, filling energy.  Now electricity is taken for granted, but there was a time when it was rare and magical and that time was only 150 years ago.

Casavitus Design gives us this magnificent recreation of a static electric generator in a beautiful 19th century mode of design.  Fully operational and aesthetically mid-Victorian, this machine generates a powerful electric spark that jumps between two metal rods in a dazzling display of simple electric power.  Don’t be deceived by the size of the portable design, the twin Leyden jars can store a very powerful jolt and cannot be treated as a toy, beware! 

Casavitus has kindly allowed me to showcase this artistic work here on my blog.  You will find photos of the finished work here as well as the materials he used to scratch-build the machine.  Additionally he provided a short YouTube video.  His text is a follows:  

 
Dear Ladies & Gentlemen,

    Let me introduce you to a small Wimshurst machine that I recently built. To be honest with you, my knowledge about electro-magnetism is extremely limited. It was more the naive fascination with the Wimshurst machine, that looks so much like it is straight out of an H. G. Wells story, which drove me to this project. I wanted to build a small machine with an functional design.

    There are uncounted instructions, explanations, examples, & whatever about Wimshurst machines in the aethernet, so there was no need to worry about that.  If you are curious & want to know more about electrostatic machines, or are crazy enough to also built one, I can recommend you this page where you find all information you need.

    What worried me much more was the first sketch I made. The electricity-lady & some other details where much too catchy to delete, but how to get all this parts? It looked like an insane amount of labor.  I tried to bury the sketch in a drawer & forget about it. It did not work. Finally I decided to give it a try with casting, to, at least, be able to produce not only a single machine & resigned myself to my fate. Like expected, it proofed to be an even more insane amount of labor then expected, but in the end the whole construction really worked!

    The discs have a diameter of 24 cm; the Leyden jars have a diameter of 4 cm & are 17 cm high. Both are made of acrylic. The frame & bottom is made of beech wood.  The figure of the classical woman, the tops & bottoms of the Leyden jars, the handles and decoration of the shafts are made of super hard cast acrylic gypsum.  The main wheel for the crank is steel and was made for model steam engines, the other wheels are aluminum and made by my self.  The terminal gap can be adjusted by pushing or pulling the insulated handles. This machine produces constant sparks when adjusted to a gap of 6.5 cm length, but is limited at 7.5 cm maximum spacing to produce sparks.

              Casavitus 




I am always pleased to host such works of industrial and Victorian aesthetic art here on my blog.  Casavius Designs is the brainchild of an artist and craftsperson living in Munich Germany.  Be sure to click on his name to find some of his art.  Also you might note, composes and did the music on his YouTube video above.  I expect to see many more fine works from the workshop of Herr Casavitus.

I had always suspected that the big wheel on the back of the time machine was a powerful electrostatic generator.  Casavitus’ efforts show clearly with a practical demonstration of steampunk ethos of uniting history, science and science fiction.  H. G. Welles would have been proud as well as Ray Harryhausen with this functional Wimhurst electrostatic generator.  Well done!


Let me again caution people making or using these static generator machines that they are not child’s play and safeguard the machines from misuse or the curious finger while demonstrating.  They can cause serious injury and worse.





Friday, May 24, 2013

Star Wars and Remembrance, 25 May 1977 and the 35th Anniversary*


Wednesday at the noon matinee in a small city, far far away; a personal memoir of geekdom, many years ago.

This 25th of May is the anniversary of the premier of Star Wars.  Weirdly, it is celebrated on the 4th of May due to some interesting misunderstandings or mistranslations of “May the Force be with you”.  The real general release date of the first Star Wars movie was 25 May 1977, which was a sleepy Wednesday when just another SF film was released without much fanfare in the middle of the week for a sultry noon matinee.  Yes, there were previously other private screenings and previews.  I’m talking about the full release to the general public.^

Anyway, I was working at GameScience, a company that designed and sold wargames (wholesale, retail and jobber) during the developing period of the modern wargame industry in the 1970s.  We sold wholesale and retail and the famous Lou Zocchi GameScience catalogue had the most diverse listings of anybody in the industry at the time.  Additionally, were also the first and only domestic makers of polydice, at the time.


Most if not all the employees were SF fans and gamers.  Many were involved with CoastCon as well, during the planning stage for the first CoastCon in later in 1978. + Things were a bit slow, so we took a long lunch to watch this new movie at the cheap matinee price at noon.  We didn’t hold up much hope that it would be really very good and the general consensus was that it was just riding on the coattails of bad TV science fiction fare of the 1970s.  We expected to at least get our two bucks worth.

No, this isn't me!  I found this on the internet.
We few took our seats and there weren’t but 20 or so people in the whole place, including us refugees from work.  The music and the credit crawler started, in the style of old movie serials and the lively music boomed:  maybe this won’t be too bad after all and worth a few chuckles.  By the time the Imperial battleship had slid over the screen, we knew this film was a cut above the usual SF Hollywood exploitation film.  It had classic elements, at times lovingly campy at others, new and rich.  We were hooked and vowed to see the film again later that night after work.  It’s rare for a film to surprise me and I sure got my two dollars worth on this one.  We decided to see it again.

Word still hadn’t gotten around yet about this obscure film and the evening show was fairly well attended, but no real crowds yet.  Remember this is the days before twitter (flash crowds were science fiction fare), before personal computers, before cell phones (only Star Trek had them).  The only instant news we had was radio or the TV, if you happened to be close to a set at the time.  Within days, word of mouth had gone out and lines for Star Wars became as long as those for Jaws (1975), the only other precedent we could cite for the phenomena. 

The lesson here is not to sell things short, even when the Hollywood hucksters don’t have much faith in a film.  Yes I was one of the few who actually saw the regular release of Star Wars the first time around.  But the secret was out very soon and within a week you couldn’t hardly get near a theater for the lines and the mousey little SF flick tossed out too the summer fans, ended up being the fox that roared.  

Those us, sitting in Wednesday matinee seats in small theaters all over the country were witnessing history.  Yep, we were there and that, with a couple of bucks might buy you a cup of coffee (hold the foam).  Years ago, I met a woman who saw Dracula when it was a first run movie in 1931 and I was envious at her attendance at a historic cinematic event.  After 24 May 1977, I was no longer jealous. 

In my generation the touchstone used to be “Where were you when your first found out that Kennedy had been shot”?  I’d like to propose a much happier touchstone of memory and remembrance, “Where were you when you first saw Star Wars”?   It really doesn’t matter if you saw it first run, or a month later, or even a few years back the first time.  They can’t take away that first time, especially if it was in a theater. 

Star Wars:  alive and well.  I just came back from MobiCon XVI and there was a healthy showing of Star Wars Fans in attendance.  Now Star Wars is mainstreamed, shown on TV and generally taken for granted.  SW clubs are still abundant and many are getting new members.  There are many Star Wars oriented groups now, both rebel and empire some are even neutral like the Mandalorians.   Star Wars has even jumped genres and become Steampunk.  Let’s face it, for better or worse, Star Wars is mainstreamed and become an integral part of our culture.  Right now there are budding anthropologists are writing Master’s theses about esoteric subjects in the Star Wars universe and its impact on us.  For those of us who remember a pre-Star Wars Era, the remembrance of that distant period will fade with our generation.  But who knows, a contemptible little film may premier out some boring Wednesday as summer fare, attended by few to be another culture-changer like Star Wars and a new generation will have their cinematic touchstone. 

=====================
Footnotes for those that care and the overly detail-oriented (or the just plain bored)

My apologies to Herman Wouk for appropriating (kind of) the title to War and Remembrance, well not really.  BTW, the fellow is still kicking around, thanks for the stories about your generation!

*Yeah I know, it premiered 36 years ago, this is the 35th anniversary. 

^Yup, I know there was a pre-premier 1 May and I know there were other private and closed screenings.  I’m talking about the hoy polli of fandom, not the elite, not the insiders, not industry people.  In any case, those early, closed screening must not have generated much interest, because the pedaling of Star Wars was a pretty pedestrian trailer and no real follow-up hype. 

+Yes, Wikipedia says the first CoastCon was 1977 … it’s wrong.  CoastCon incorporated in mid 77, first convention in 78. 

DON’T FORGET TO COME TO COASTCON, COMING SOON
  
 
 However, the cake is a lie!

Tuesday, May 14, 2013

Mobicon XVI Science Fiction, Fantasy, and Horror, 17 – 19 March 2013, in Mobile Alabama

It’s time once again for that annual southern treat of MobiCon, a Science Fiction, Fantasy,  and Horror convention held in Mobile Alabama!  I have attended a fair number of MobiCons over the past decade or so and always enjoyed the laid-back southern fen that operate and attend MobiCon.  The committee’s hard work always makes MobiCon a great convention to attend, especially for a costumer.  Along with panels, there is a costume contest, a game room as well as LARPs and lots of interesting people to meet.

This year their guests include:
Artist GoH, Amanda Nen Kilburn
Anime GoH, Chris Cason, of Dragon Ball Z fame.
Special Speaker,  Douglas Mallette
Gaming GoH,  Lou Zocchi, the polydice king
Author GoH, Candace Sams
Horror GoH Dr. Anne Marie Guzy
Publishing GoH,  Barbera Frendish
Fan GoH, Karl Ruhl


If you are in the south, (in Foghorn Leghorn voice), “ah say, ah say, the deeeep south, son”, come on down to Mobicon and enjoy this quirky convention, run by and for fans.

Last year at Mobicon 15, 2012




Here’s a blast from the past, slide show from Mobicon XI back in 2008

 For more information click on the URLs



Saturday, May 4, 2013

Free Comic Book Day and May the Fourth Be With You


FREE COMICS TO ALL

Today the first Saturday in May, is a national holiday, known to but a few as Free Comic Book Day when comic book stores celebrate the joy of comic books.  Our local comic book shop, Three Alarm Comics on 15210 Lemoyne Blv between D’Iberville and Ocean Springs (228) 392-9833 had a celebration that had artists and fans meet at the store for a free comic book giveaway and a costume contest.  The turnout was very good and the people enthusiastic.  Fans of all ages arrived, some in costume and enjoyed talking with artists and browsing the books and art available.  I foolishly left my camera behind at home, so I have no photos of the event.  Outside of that blunder, I had a great time, seeing old friends and meeting new people.  Next time, I’ll bring that darn camera!



GETTING FORCEFUL WITH IT

This is a double holiday, because it is also Star Wars Day or "May the 4th Be With You".  Due to a misunderstanding and or/mistranslation of "May the Force be with you", the 4th of May became the day (wrongly) that Star Wars is celebrated rather than the original release date of the 25th of May.  I'll have a blog entry for the 35th anniversary of the release on 25 May 2013.  There were a number of Star Wars costumers evident at the Comic Book Day celebration, making it a doubly fun day for all.

Between Free Comic Book Day and Star Wars Day, I had a great time today and I hope you all had a good day too!






Sunday, April 28, 2013

Slouch Hats, Bush Hats, Big Game Hunters, and Explorers


The hat makes the adventurer and although it’s a slouch hat, historically wearers of the slouch hat are no slouch and number among explorers, military men, adventurers, and rogues.  They are worn in the tropics and in the desert, in the deepest jungle and on the veldt; bush hats are de rigor wear only second to the pith helmet in the genre of high adventure.

The slouch hat goes back centuries to the late 1500s, with a brim that went from large to huge.  Eventually these hats had one to three pin ups making a bicorn and a tricorn respectively.  But in this little essay, we will talk about those hats that have either only one side or no side pinned up.  Traditionally they are made of felt from a blend of fibers of wool to beaver fur, although some extra light weight hats are made of cotton cloth or canvass, some with heavy stitching to make a stiffener. 

A slouch hat is a soft hat that is not highly stiffened or having an internal frame to keep its structure.  A slouch hat is soft enough to be reshaped easily.   Versatile, easy to carry, they give good head cover and the wide brim keep off sun and rain.  It won’t crush like a pith helmet and can be packed away easily.  It has a chinstrap to hold on in wind and the hat can be pushed back off the head and hang down the back with the strap holding it on.  You really can’t ask for a more useful, forgiving and simple to store hat.


The Australian/new Zealand military hat has one side pinned up so that a rifle can be carried on the shoulder.  Although that might have been the case previously, slouch hats with one side pinned up have become traditionally associated with military and paramilitary forces.  Even stiffened hats such as the Hardee or Jeff Davis hat of American Civil War fame had the side pinned up, although that hat was stiffened and not a slouch hat.  Although both sides in the conflict wore slouch hats, Confederates were generally depicted as wearing slouch hats in writing and depictions of the time.


British military hats often had a puggaree, which was a cloth hatband in distinctive colors or pattern indicating a regiment, mostly worn by the British military overseas.  Other countries also developed military slouch hats for overseas wear.  US military in Vietnam wore a slouch hat for jungle wear with one side pinned up and a handy mosquito net stored inside.

Military hats often had a puggaree, which was a cloth hatband in distinctive colors or pattern indicating a regiment, mostly worn by the British military overseas.  Big game hunters in film use animal pelts like leopard for tiger as a hatband.  Other countries also developed military slouch hats for overseas wear.  US military in Vietnam wore a slouch hat for jungle wear with one side pinned up and a handy mosquito net stored inside.

Traditionally, the American southwest is associated cowboy hats, which are a form of slouch hat, although many of the later forms make it hard to tell its origin.  The slouch hat became so ubiquitous that it often goes unnoticed.  The great thing is that the slouch hat can be worn anywhere for that rugged outdoor look and its clean lines and simple upkeep makes it proper headgear for men and women alike.  Made of felt or canvass, stiffened slightly or crusher style they remain with us both as an icon of times gone by and a useful piece of practical headgear.
Consider adding a slouch hat to your costuming collection or just for wear while camping, hiking or big game hunting.  As always buy quality hats, which will give you years of wear and don’t overlook thrift shops and eBay as sources for headgear and costuming items.


Other of my posts that might be of interest on hats and costuming in general:  

Saturday, February 9, 2013

The Logical Vampire – A brief overview on removing these pests


I like vampire movies, but you know … you have to wonder sometimes.

There are several theories about vampires, depending on the culture you reference.  Vampirism is associated with the rising dead, that is to say, the undead such as ghouls and zombies.   They are a type of living dead or animated corpses – not as a dull a conversationalist as let’s, say a zombie, but still they are of the dead.

 The classic western culture vampire of literature is fairly modern, dating to only the 1820s although the folk stories go back farther, they don’t enter into mainstream literature.  It’s no accident that vampire stories became common in Western Europe in the Romantic Era and remained highly popular for 150 years given a great boost by the Victorians with their love of romanticism and exoticism.  Vampirism as a cultural, folk, and literature phenomena is pretty well documented, so I won’t belabor the reader with a rehash.

With modern western, gothic vampires. I will be dealing here with the typical evil spirit type, which can coalesce into different forms such as a human, a bat, and a wolf.  They drink blood to sustain themselves and are pretty much invulnerable to most physical attacks, except in a few circumstances.  Sounds tough doesn’t it, but in the right circumstances you can win.


Vampires do have vulnerabilities such as being destroyed by the light of day and they must sleep during the day in their native soil far away from light.  Secrecy is an important part of being a vampire.  The first part of the secret is that vampires exist at all; the second part is finding their vulnerabilities and then the physical location of their lair and resting place.  Really, once you identify vampire activity, know how and when to kill them, you pretty much got the problem licked.  Knowledge is strength, but just hope the vampire doesn’t know you are on to him/her and it tires to nip you in the bud before you begin.  An enraged vampire will backtrack his trail and entrap a vampire killer.



Locals and minions may thwart your inquiries through fear and domination by the vampire as well as getting substantial payback from the vampire for helping its enemies.  It’s kind of  like squealing on the Mafia, you know there is going to be payback, so expect a lot of reluctance and possible misdirection.  Also, since vampires can cloud people’s mind, there might be people who can’t give you information because they just can’t remember.  You know, “These aren’t the droids you are looking for”, gambit.  Trying to get clues from a frightened or mesmerized populace might land you in the middle of a mob who doesn’t want the status quo upset, so even victims might not want your help for fear of making it worse.

Presuming you have a classic gothic vampire, you are pretty safe in the sun, but if you have an ultra-modern vampire, the kind that just glitters, you might have a problem.  Generally though, the sun is your friend.  Also mirrors are useful because a vampire doesn’t throw a reflection and possibly an image in a camera.  Mirrors and photos make pretty good vampire detectors, but the problem is that you are probably standing with a vampire just a few feet behind you!  This is not a good to be in position at all. 

A note on vampire kits:  if you approach assembling a vampire killing kit in scope of a very specialized exorcism and eradication kits, then you might get something like the kits seen on the web.  In such a situation, the components would be highly charged religious items such as relics or items that have been deeply and powerfully consecrated as well as mundane tools.   Getting your hands on special religious items might be a campaign on its own.  Keep in mind that in Dracula, Bram Stoker's book, Van Helsing, assembled his kit on the spot and tossed it all into a hand bag for transport to the site.  He didn’t have a pre-made kit available. 

 
Religiously charged items will repel vampires such as a cross, a blessed host & etc.  They will stop and turn vampires, provided you have the right culture or religion.  You have to wonder, however, if the vampire was from another religion, how effective some holy implements would be in that case.  It’s like the old joke, “Oy vey, have you got the wrong vampire”* shtick.  This could get very dicey if you don’t know the religious affiliation of a vampire.  Even worse, how do you kill/turn an atheist vampire -- with a copy or Darwin or Nietzsche?  Hopefully I haven’t offended anybody, I’m just thinking out loud, so to speak.

Ok, so you found the vampire’s lair, evaded traps, got away from minions and now stand in the center of the maze.  The vampire is asleep/dormant in his/her coffin, lying native soil, powerless – it’s time to stake him out.  Various lore suggests the best possible wood and these vary, but frankly anything that pierces the heart and remains there will work.  This is classic vampire staking at it’s finest.  So you hammer in the stake and maybe get some shrieking action and flailing as the body disintegrates.  So maybe it doesn’t turn into a foul wisp and you have a more corporeal vampire than you expected.  That probably means you have to cut off the head, move it to the feet and stuff garlic in its mouth.  A few crosses strewn about and some other holy items and you probably have it beat.

But I don’t understand why the intrepid vampire hunters just don’t finish the job on one of these corporeal jobs and just drag the staked stiff out into the sunlight for a bit of the old ultraviolet to do its job and fry that baby up!  Nah, by this time the credits are rolling and that vampire looks kind of heavy, so never mind.  Amateurs for sure; no doubt a movie sequel is going to be spawned due to this sloppy inaction.  Maybe I am being too logical after all.

The other possibility is to lure the vampire out into the sun either by keeping him up after bedtime or making an opening in a room to let in sunlight.  That scenario requires a lot of luck, timing and a really, really mad vampire who looses track of time.  In that case, give me a sleeping vampire every time.

So game on, my intrepid adventurers whether it be RPGs or LARPs and smite those blood suckers … do it logically, but just pay no attention to physical mass conversions during morphs and energy transfer and other things like physics.  Thinking too hard gets in the way of the fun and too much logic can rain on your parade.

    In this same series of blog entries, see also:
Also my previous post on a custom made Hourglass Vampire Hunting Kit  http://coastconfan.blogspot.com/2013/01/hourglass-vampire-hunting-kit.html

    Some additional links of interest on the subject::
Check out the extensive bibliography at the end of the Wikipedia article http://en.wikipedia.org/wiki/Vampire
An interesting show about vampirism http://en.wikipedia.org/wiki/Secrets_of_the_Dead

    Project Gutenberg free digital download of famous vampire stories:
download Varney the Vampire  http://www.gutenberg.org/ebooks/14833
download Carmilla  http://www.gutenberg.org/ebooks/10007 

    *movie quote, The Fearless Vampire Killers (1967)

You want fries with that stake?

Saturday, January 12, 2013

Hourglass Vampire Hunting Kit

  A stealthy vampire hunting kit for the secret hunter.            

Last December, I saw an image on The Steampunk Empire, a social site for people sharing an interest in all things steampunk:  literature, props, costume, history, RPGs, and the like.  The item was a novel hidden vampire hunting kit housed and disguised as an operational hourglass.  I emailed the maker, Artimas Ward for information and received a narrative about making the item along with some photos for this blog.  Many thanks to Master Ward and his ingenious workshop.
 
Imagine having a secret vampire hunting kit that can look like a common object but which can be quickly disassembled to stake out a vampire quick and simple.  The shape of this is one is simply unique!  What follows is Mr Ward’s explanation about how this unusual piece came to be with some construction comments.




"I started it with a find at Michael’s Art and Crafts, (I work there and have a lot of creative ideas looking at all the crafts) and saw that the glass hourglass was on final sale, wanting it to make a steam punk timepiece, so I bought it."



"When I got it home I set it aside and was gonna let inspiration find me later, I didn't have to wait long when I got a idea at 4 am, a week later! I had teak bowls and set to work on building my Vampire hour glass, my father has a nice Carpenter shop and I got good advice on setting the glad in and how to set the drilled holes (hardest part) an Setting the two stakes and handle in place, and leather hinges, you seen what I got, now still have to put in the equipment and such to supply it."




"The hourglass kit has all typical vampire hunting equipment, mirror, stakes, hammer, salt, considerate earth, nails, communion wafers, compass, holy water & holy oil, matches, and a cross.  The stakes and handle of the hammer are stored on the sides of the hourglass and the equipment as stored in the ends in compartments."

A Word of Warning
You know the drill:  hunt the vampire in the crypts just like Van Helsing in Bram Stoker’s Dracula.  The bonanza of “authentic” vampire hunting kits have hit new highs in sales.  The real truth is that there are no vampire hunting kits much older than 20 years or so, although some components in the better put together kits might date to the middle or late Victorian Era.  Yep they are bogus, despite the hype and nonsense being bandied around the blogosphere.  A few credulous museums purchased kits and now they are claiming they knew they were fake all along.  If you recall in Dracula, Van Helsing threw together some items ad hoc into a grip and drug it down to the tombs.  Even Van Helsing didn’t have an existing kit; one had to be assembled on the spot.  See also Propnomicon's blog posts for more information:   
 

Thursday, January 3, 2013

WARGAMES AND MINIATURE FUN ON THE COAST

The Gulf Coast Gamer’s Club hosts monthly gaming meets.

Here on the Mississippi Gulf Coast, gaming runs deep.  In fact, our local SF convention CoastCon, has always had a strong gaming contingent from the start, some 35 years ago.  The Gulf Coast Gamer’s Club holds a game day every month, with an open format and often hosts tournaments.   
This December saw a Warhammer 40,000 tournament hosted, bringing colorful science fiction miniatures to the civic center.  Generally, there are a variety of board games and role playing games routinely played at the facility and there is plenty of room to run most any game you would want.  The next Game Day will be held on 5 January, 2013.

The Gulf Coast Gamer’s Club meets monthly at the Gautier Civic Center.  Link for the schedule and map.  I have posted a few photos of the gaming action this past December at the gaming club.  Please come by if you are in the neighborhood, everybody is welcome and you need not belong to the club to play.



Lou Zocchi a noted game
designer often appears
on Game Day.